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Tablets and Kids: Creative Opportunities with Apps Empowering Young Children

Young children use tablets in ways they do not use mobile phones and computers. We find evidence in developmental theories that touch interfaces and larger screens afford better usability, while...

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Evening Keynote: When Disaster Strikes – Where Do You Turn?

Where would you go for critical information in a crisis/disaster? Would you trust the information you found? Crises/ disasters usually precipitate an increase in communication and present complex...

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Evening Keynote: Building the World’s Visual Language

We will go back 17,000 years ago and imagine two tribes stumbling upon the other for the first time. Without a common language the two, due to their lack of understanding, would likely fight one...

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Brand-Driven Design (New and Improved!)

Every week a smorgasbord of startups demand attention. Innovating, imitating and pivoting with every iteration. How do we cut through the noise? This is the story of my mission to change a B2B startup....

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Organizational Nerve – Designing Teams to Feel & Innovate

For an organization to maintain its creativity and innovate, it must have nerve. Teams who feel the positive and negative effects of their choices throughout the creative process iterate, learn, and...

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What We Can Learn From Digital Outcasts

With one in seven people worldwide currently living with a disability, digital outcasts rely on technology for everyday services that many people take for granted. However, poorly designed products...

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The Architecture of Advocacy

Perhaps school taught you how to make a taxonomy or create a persona from research, but did it teach you how to ask for a raise? How to create consensus between your team, product and engineering? Or...

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Designing for Emerging Technologies

As we face a future where what it means to be human will be inexorably changed, we desperately need experience design to help frame our interactions with emerging technologies — from skin-top...

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Physically-activated Design and Visualization

A large proportion of people in the design, UX, and programming fields today are building products and online services for screen-based experiences. There is a lot of innovation going on in that field,...

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Stories of Discovery: A Responsive Journey

Transforming a government website with 200 content authors, tens of thousands of pages, and close to 100 different content templates into a responsive design system is tricky business. In 2013, we led...

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Journey to the Center of Design

There’s a growing sentiment that spending limited resources on user research takes away from essential design activities. Is it time for user- centered design to evolve into something else? Or is there...

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Integrating UX and Agile: Designer and Scrum Master Perspectives

Designers, IAs – want to really know what your Agile team members think about UX? Want to know how to truly be on the team, how to work smoothly within the Agile process, and how to leverage Agile to...

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How do we get through this?

What happens when you are diagnosed with cancer? How do you find the right information and support, and communicate to your friends and family? Is there a difference between you and the normal...

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More than media queries: What you need to bring your sites to all devices

Responsive web design has been the hot topic of 2011, but the discussion has focused on displaying content on different size screens, from mobile to desktop. This is important, but it is only part of...

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500 Programs into 1 platform: A Cooper case study

A year after the mergers that created the company, Thomson Reuters realized that they had over 500 different software programs serving their tens of thousands of financial services customers. Few of...

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Plenary Keynote

 Helen Walters has an extraordinary vantage point surveying the evolution of business and design. She will share her insights into the shifting tectonics of industry, innovation, and experience across...

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Is Design Metrically Opposed?

The world of metrics and analytics has always been at odds with how designers work. Design is a process where we finely tune our gut intuition to create a great user experience. Yet, sometimes, the...

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Closing Keynote

Brenda Laurel goes deep on emergence as a force in information architecture from serious to playful designs. As information becomes more free-flowing and intertwingled with the made as well as the...

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